Our mission is to be the best user driven community for all Burnout enthusiasts.
A BurnoutAholic is a gamer who is passionate about the Burnout series developed by Criterion Games.
If you have a invitation code you can join BurnoutAholics.com and embrace your addiction. Join the discussions in our forums or create your own blog. Feel free to ask for a code if you race us online.
BurnoutAholics.com is maintained by Xandu and ZombieTron.
They are always open to new ideas and feedback is always appreciated.
There has been a flurry of excitement caused by Three Fields Entertainment as they announced on Twitter that the next game they will work on will be a spiritual successor to Burnout 3.
Burnout 3 was arguably the greatest of all of the Burnouts. It was the reason for my addiction. It was where our Burnout community was founded as it was the first time we had been able to Burn online, together.
There are many highlights of Burnout 3. The takedowns and rivalries, the tracks and crash junctions, the music and sound effects, the speed and mayhem.
The people behind Criterion Games have started a new studio called Three Fields Entertainment. It seems like both Alex Ward and Fiona Sperry are involved in the new company. The studio website currently does not have a lot of information on it except for contact information and a logo.
Three Fields Entertainment will be creating games for all platforms where they can self-publish.
We have noticed that there are lots of new players online in Burnout Revenge. Are you one of them? Then you should read on as we will give you some really good advice on how to start winning races online!
There is much more to Burnout Revenge than mastering the tracks and doing perfect laps at top speed. Start by selecting the best car: The Revenge Racer.
Then there is the Boost Start. Don't know how to do it? Don't worry, here is how to do the boost start in Burnout Revenge.
You might wonder how people in the same car as you are flying past you when you are driving at top speed (209 MPH)? Since Burnout 2: Point of Impact it has been possible to do something called drift jumping. In Burnout 3: Takedown the Euro Circuit racer was probably the easiest car to do this with (although not many people knew about it or could do it) and you could get speeds well above 300 MPH.
In Burnout Revenge drift jumping became common knowledge and is probably the reason why this game is still very popular. There is no such thing as a perfect race, you can always do better.
If you want to be able to keep up with the best players in Burnout Revenge you need to learn how to do drift jumping and how to maintain the speed you gain.
Start by reading the following two guides: The art of drift jumping and FrozenVapor's drift jumping guide. When you have mastered the basics you should have a look at Nero Angelo's Guide to Maintaining Speed - Part 1 and Nero Angelo's Guide to Maintaining Speed - Part 2.
We also have some helpful hints on how to get some online achievements:
If you have other questions check out the Burnout Revenge FAQ or ask questions below.
Use this link: http://tinyurl.com/BurnoutRevenge101 if you want to share this guide with your friends.
Welcome to the world of BURNOUT!
Alexander Ward and Fiona Sperry have left EA to start a new studio.
More details here: polygon.com
Truck Stop is new Burnout style crash game developed by Adam Sawkins aka “DjArcas”.
In the version we have tested you can tweak your vehicles handling and parameters before sending it crashing down an obstacle-filled level. The more damage you inflict on the Crash Test Dummy, the bigger your score!
The mechanics and gameplay feels like a mix of the Crash Modes in Burnout 2: Point of Impact, Burnout 3: Takedown and Burnout Revenge and the idea is probably to create a next-gen crash mode.
The game is developed in Unity and the beta version we have tried feels quite rough and unfinished. Truck Stop is a work in progress and we expect huge improvements as development progresses.
As the game grows and develops, Projector Games plan to listen to the community, and implement more vehicles, levels and ragdolls.
To support the development of the game you can:
Do you want a unique BurnoutAholics.com T-Shirt? We have three 2011 Limited Edition BurnoutAholics.com T-shirts for sale.
Only 8 of these T-Shirts were printed so it is a truly unique item. The proceeds will go to a good cause, i.e. to cover the cost of running BurnoutAholics.com.
Check out the latest tweets from Criterion Games and the people that work there.
We have also added a block below the chat that contains the latest tweets from the team.
Taken from Gameinformer:
Gamers were ecstatic when developer Criterion signed on for its first Need for Speed title in 2009, and with its second NFS game coming this fall in Most Wanted, the studio is poised to take full control of the franchise.
Today Electronic Arts revealed that the next Need For Speed title "Need For Speed Most Wanted" will be developed by Criterion Games.
The below text is from the press release.